We were Greenlit! Thanks so much for the support :D
Currently in development.
Stage Fright is a single player rhythm and horror game where you take the role of a piano prodigy who is overwhelmed by musical performance anxiety. Tonight's the night where you realize the dream of every concert pianist, as long as you keep your nerve...
The game is Guitar-Hero-style, mixing the fast-space speed/skill aspects of rhythm games with the slow atmospheric tension of horror games. However, the better you do, the more horror elements you will get! Jump scares, unsettling visual elements, and even UI breakdowns are in store as the the game itself tries to prevent you from succeeding. And just who is this ghost girl that keeps showing up at your performances?
EXCELLENT indie horror title. I really never comment on these and instead, let my video reviews do the talking for me, but goddamn, I had a lot of fun with this one. I'm very excited to see the full version (if there will be one) and what else you'll develop in the future! Kudos!
If anyone would like to watch my Let's Play as well, here it is. The bass response got a little f*cked up, but that was my editing software, not the game itself:
While I mostly play horror games and leave the rhythm well alone, I was intrigued by this game. I've recorded a video for my YouTube channel though at time of writing this comment it's still rendering. However I found this game wonderfully unique and brilliant.
If you're interested in testing, I played the game for my channel on my Windows gaming rig which, with 32GB RAM, Intel i5-3470, GTX 970 and running off an SSD you can expect it ran flawlessy on its maximum graphics settings. I also have a iMac 7,1 (20" mid 2007 model) which I use to render my videos with. After reading other comments I tried the Mac version as well. I have upgraded the iMac's RAM to 4GB and its HDD to 2TB (still a mechanical HDD, not SSD) and for the most part it also ran smoothly, Averaging around 20fps at the iMac's standard 1,680 x 1,050 display during normal gameplay but when the visuals kicked in showing the horror part, and the girl flashing on screen, I noticed a marked drop in fps to around 10fps. So for those with an older machine of around 2007 or earlier I'd recommend the "Good" quality settings or lower for smooth gameplay.
I haven't tested it on an older desktop PC mind you as I don't have one, but I also tested this on my Acer Aspire E51 laptop which also only has an Intel Core 2 Duo, 4GB RAM and Intel HD graphics, but even at maximum quality it runs very smoothly all the way through. So I gotta say yes this is a very good game to play even on older machines.
If you want to see my playthrough (be aware I'm crap at rhythm games) it'll take the Mac around 10 hours to render with another 3 hours to upload, so I will be releasing it on Monday 4pm PST/7pm EST as part of my scheduled release time for videos.
Hi, further update. Since last playing I've upgrade the iMac from an Intel Core 2 Duo 2.0Ghz to an Intel Extreme Core 2 Duo 2.8 (model X7900 to be exact) which is the fastest, most modern CPU the iMac 7,1 can support, and I ran you game again on max settings. Flawless. No fps dip even during the horror glitches later in songs. So I feel the game is more CPU intensive than GPU.
Just thought to let you know if in case in future updates you want to put in system requirements. :)
I'm usually not into horror games at all, but I love rhythm games and am enjoying this one very much. But there's a bug I have in the windows version. Those bars that the notes slide down don't appear. It makes it difficult to differentiate the black notes and I have to play entirely by ear since the hit bar at the bottom isn't there either. Is this a bug in the file itself or just something wrong with my computer or version?
Went through it again and still don't see it. Have a feeling I know the problem though. I'm running an older computer so it's specs aren't as up to the times as others. Tested the game on another, better, computer in the house and it worked just fine, so it's definitely my computer.
Here are the specs on it. If you can't do anything, don't worry. The computer I'm on is a temporary one anyway. I'm getting a new one in a little under a month and have others in the house I'm sure I could borrow if I get impatient. Besides, the rest of the game works and I still love it.
Running on Windows 7
Processor: Intel(R) Core(TM)2 Duo CPU E4500 @ 2.20GHz 2.20GHz
Hello, the mac version comes as a folder with no way of launching the game. I tried to run the "Stagefright_v.06" inside [Stage Fright Mac Build/Contents/MacOS] But it told me that there were no programs that could open it.
Thanks! I really enjoyed playing, it's a great game so far. I noticed a bug where it doesn't let you get 100% on the Rehearsal. And at times, the notes are so close together and the "hit" box is so large, it feels like the song is playing itself. It'd be cool if there were special notes that had a shorter hit box so they could be placed closer together without removing the immersion, but that's just my two cents. With the exception of those two nitpicks, the game plays very well. Awesome work, hope to see a full version in the future!
thank you :D I currently don't have a laptop or computer with windows or Mac, and cannot afford to buy one, so if you made a port for Linux, I'd be able to play! and this look so cool and fun to play from what I've seen! thanks, also, for taking time to read and reply to my comment